Mobile and Tablet Microsite

The Night of Alan — Interactive Conference Experience

Company

Lilly

ROLE

Product Designer (UI, interaction, prototyping)

Team Members

UX Architect, Art Supervisor, Copywriter

Designed a mobile and tablet microsite for a conference booth experience, allowing healthcare professionals to explore a simulated patient room and learn about life with obstructive sleep apnea through interactive hotspots and short-form videos.

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The Problem

Healthcare professionals attending the conference needed an engaging, intuitive way to understand the everyday impact of obstructive sleep apnea within a busy, physical booth environment. The experience had to work quickly, be easy to navigate, and remain accessible whether users were interacting in-person or remotely.

Constraints
Constraints

Fast production timeline

Physical booth environment with limited user attention

Strict brand and regulatory requirements

Mobile and tablet device support

Mobile and tablet device support

Limited time for training or setup

Development simplicity required

Late delivery of final booth imagery

Development simplicity required

High-volume, complex medical information

Late delivery of final booth imagery

High-volume, complex medical information

My Role & Ownership

I collaborated with a UX Architect during early concept and structure, then led UI design, interaction design, prototyping, and development-ready handoff. I worked closely with art, copy, and development to ensure the experience aligned with Lilly’s brand, booth environment, and technical constraints.

Key Insights

Conference attendees engage in short bursts and need immediate visual cues

Users interact with the experience in multiple ways (QR scanning or direct navigation)

Clear indicators are necessary to prevent users from missing content or losing context

UX Structure & Flow (Context)

Early flow and content structure were developed in partnership with a UX Architect to map the physical room to a digital experience. My focus was translating that structure into a clear, immersive interface that supported both in-room interaction and standalone exploration.

Wireframe examples (Context)
Wireframe examples (Context)
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Design Strategy

Design principles guiding the experience:

Match the visual tone of the physical booth environment

Use darkness and contrast to convey nighttime challenges without feeling playful

Make interactive hotspots obvious and trackable

Support multiple interaction paths without adding complexity

UI & Interaction Design

Visual direction:

Informed by booth renders and Lilly branding

Dark-mode palette using black, white, and pink accents

Inspired by other successful dark-interface products

Mood Board
Mood Board
Mood Board

Interaction patterns:

Hotspots to guide exploration and show progress

Video reels for short, digestible content

Subtle motion and sound to enhance immersion without distraction

Version 1 Prototype

Solution Highlights

Hotspot indication

Hotspots help users discover objects, understand progress, and maintain orientation within the room.

AI-generated videos
& sound

Short videos and immersive audio reinforce the emotional and educational impact of each scenario.

Flexible access

The experience supports both QR-code scanning within the physical room and direct interaction within the microsite, ensuring accessibility regardless of crowding or location.

Outcome & Impact

The experience drove strong engagement at the conference and received positive feedback from healthcare professionals, helping communicate the real-world impact of OSA in a memorable, empathetic way.

Metrics:

6,702 total impressions

Average of 8 views per attendee (885 attendees)

User feedback:

User feedback:

User feedback:

“This is so real. I’m concerned and scared for Alan.”

“This is a great way to learn about OSA.”

“It affects the things you don’t think of — it’s eye-opening.”

Challenges & Tradeoffs

A fast timeline and late delivery of final room imagery required design simplification and careful hotspot placement to balance clarity, accuracy, and tap targets.

Next Up

Tablet Application

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